My Little Monsters BTS
Take a look at the new tools used to make My Little Monsters and learn how to use them in your very own rooms too!
We use RRO's to create and test new tools, then try them out in real games to show off what they can do for Rec Room creators. My Little Monsters was made entirely in Rooms 2.0, so we had tons of cool features to try. Take a peek at this video or read on below to see exactly how we put these exclusive tools to work in action!
Rooms 2.0
Rooms 2.0My Little Monsters was entirely created in Rooms 2.0. Without it's exclusive tools, a lot of the functionality in the game would not have been possible.Check out the Rooms 2.0 Hub!
Replicator
ReplicatorThe Replicator is a brand new tool for Rooms 2.0 that allows creators to easily create copies of that object! We used the replicator for several things, including harvesting tools, decorations and toys, and the Monsters themselves. Learn how to use!
Pathfinder
PathfinderA new Rooms 2.0 tool that provides an easier way to control and define paths for your objects and characters in your rooms. The pathfinder is what allows Monsters to move around the world and follow your avatar! Learn how to use!
Room Inventory and Offers
Room Inventory and OffersWith Room Inventory and Offers, it's easy for players to earn purchase and use items within My Little Monsters. We utilized the room inventory UI and added equipment slots which help spawn items like the hatchet and pickaxe.Learn how to use!
Compound Objects
Compound ObjectsMy Little Monsters is a complex game and compound objects allow us to manage that complexity. Almost everything you see in the game from the tools to the monsters themselves is created using compound objects.Learn how to use!
Rec Room Studio
Rec Room StudioCircuits with Studio Event logic, are essential to nearly every part of My Little Monsters. We used it for level design, UI, managing our characters and models and their animations, our music, and much more!Learn about Rec Room Studio!
Water Shader
Water ShaderWe used this Rec Room Studio tool to make liquids in My Little Monsters look more realistic!Learn how to use!
Holotar V2
Holotar V2We needed a Circuits compatible Holotar, which brought us Holotar V2! All of our non-player characters who live and work Downtown use Holotar V2.
Dialogue UI
Dialogue UIThe conversations you have with the downtown characters are all made possible through our Dialogue UI system.
Data Tables
Data TablesWhile it's a feature that came out in Make it to Midnight, data tables were absolutely critical to My Little Monsters and we use dozens of them in each subroom. Everything from crafting recipes to Sanctuary upgrades to NPC dialogue use data tables in some way!Learn how to use!
Equipment Slots & Storefront V2
Equipment Slots & Storefront V2This dev blog goes into detail about two features that accompany the Econ Tools in Rooms 2.0 (Room Inventory + Offers), including step-by-step instructions on how to implement some of the common use cases. Learn how to use!
If you're feeling inspired by our newest 2.0 RRO, My Little Monsters, we've come out with in-game and RRS Asset packs which you can use to give your Room a Cryptid Creek vibe!