Elevating Game Quality: Empowering Creators with Knowledge

We've noticed that creators often settle for "low-quality experiences" due to time and profitability concerns. We want to change that by providing in-game resources, like cloneable rooms with essential knowledge and assets. Talking about improving Rooms 2.0 and sharing our insights from the Rec Room community, we aim to show that you don’t need to create low-quality games for success. Instead, you can craft genuine, engaging experiences with just a few tools and a little bit of your time!
Public Event
Hosted by
In
No photos have been taken for this event yet [|=(]